And | Takes 2 binary inputs and acts as an AND logic gate. |
And Multi | Takes any number of binary inputs and acts as an AND logic gate. |
Or | Takes 2 binary inputs and acts as an OR logic gate. |
Or Multi | Takes any number of binary inputs and acts as an OR logic gate. |
Xor | Takes 2 binary inputs and acts as an XOR logic gate. |
Xor Multi | Takes any number of binary inputs and acts as an XOR logic gate. |
Subtract | Subtracts layer B from layer A. Can be constructed from other logic gates by A AND B = C and then A XOR C. |
Equivalence | Acts as an XNOR gate for 2 binary inputs. |
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Having | Keeps only objects having both input layers. |
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.Not Having | Keeps only objects that do not touch the other binary layer. |
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First Not Empty | Takes 2 binary layers and returns A if it is not empty, or B if A is empty. Useful if A is used as an ROI and may or may not be empty. |
Invert | Inverts the input binary layer. Same as Complement from binary processing. |
Detection Classifier | Takes 2 binary inputs: ground truth (light blue here, made using a more sensitive segmentation) and predicted (yellow here). Classifies predicted layer into true positives (green), false positives (blue), and false negatives (red). |
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And (3D) | Applies an AND logical gate to 2 3D binary layers. |
Or (3D) | Applies an OR logical gate to 2 3D binary layers. |
Xor (3D) | Applies an XOR logical gate to 2 3D binary layers. |
Subtract (3D) | Subtracts 3D binary layer B from 3D binary layer A. |
Equivalence (3D) | Applies an XNOR logical gate to 2 3D binary layers. |
Having (3D) | Removes objects in 3D layer A that are not touching 3D layer B. |
.Not Having (3D) | Removes objects in 3D layer A that are touching 3D layer B. |
Invert (3D) | Inverts a 3D binary layer. |